Award Abstract # 2033592
B2: Learning Environments with Augmentation and Robotics for Next-gen Emergency Responders (LEARNER)

NSF Org: ITE
Innovation and Technology Ecosystems
Recipient: TEXAS A&M ENGINEERING EXPERIMENT STATION
Initial Amendment Date: August 20, 2020
Latest Amendment Date: July 10, 2023
Award Number: 2033592
Award Instrument: Cooperative Agreement
Program Manager: Linda Molnar
lmolnar@nsf.gov
 (703)292-8316
ITE
 Innovation and Technology Ecosystems
TIP
 Dir for Tech, Innovation, & Partnerships
Start Date: September 1, 2020
End Date: January 31, 2024 (Estimated)
Total Intended Award Amount: $4,998,274.00
Total Awarded Amount to Date: $5,898,023.00
Funds Obligated to Date: FY 2020 = $2,998,814.00
FY 2021 = $2,499,460.00

FY 2022 = $399,749.00
History of Investigator:
  • Ranjana Mehta (Principal Investigator)
    rmehta38@wisc.edu
  • Jing Du (Co-Principal Investigator)
  • Divya Srinivasan (Co-Principal Investigator)
  • Joseph Gabbard (Co-Principal Investigator)
  • Alexander Leonessa (Former Co-Principal Investigator)
Recipient Sponsored Research Office: Texas A&M Engineering Experiment Station
3124 TAMU
COLLEGE STATION
TX  US  77843-3124
(979)862-6777
Sponsor Congressional District: 10
Primary Place of Performance: Texas A&M Engineering Experiment Station
3131 TAMU
College Station
TX  US  77843-3131
Primary Place of Performance
Congressional District:
10
Unique Entity Identifier (UEI): QD1MX6N5YTN4
Parent UEI: QD1MX6N5YTN4
NSF Program(s): CA-FW-HTF: Convergence Acceler,
Convergence Accelerator Resrch
Primary Program Source: 01002223DB NSF RESEARCH & RELATED ACTIVIT
01002021DB NSF RESEARCH & RELATED ACTIVIT

01002122DB NSF RESEARCH & RELATED ACTIVIT
Program Reference Code(s): 075Z
Program Element Code(s): 096Y00, 131Y00
Award Agency Code: 4900
Fund Agency Code: 4900
Assistance Listing Number(s): 47.083, 47.084

ABSTRACT

The NSF Convergence Accelerator supports use-inspired, team-based, multidisciplinary efforts that address challenges of national importance and will produce deliverables of value to society in the near future.

The broader impact and potential societal benefits of this Convergence Accelerator Phase II project will be to generate technology-based learning solutions that can support and augment the performance and safety of emergency response (ER) personnel. Academic researchers, core-technology developers, stakeholders, and an advisory board constituted of leaders from industry and government will come together to assess opportunities and challenges related to the use of human augmentation technologies (HATs) that can transform the process of foundational, use-inspired solution-finding for ER work, and in a way that is transferable to other work contexts as well. This will involve the development and evaluation of LEARNER (Learning Environments with Augmentation and Robotics for Next-gen Emergency Responders), a mixed-reality learning environment with physical, augmented, and virtual reality components, for users to learn to work effectively with two HAT classes: powered exoskeletons (EXO) and head-worn AR interfaces (AR). Our effort will contribute to better conceptualize convergence work that can foster the understanding of reciprocal human-technology interactions; contribute to systems that are tailored, optimized, and continuously adapted for humans and their environments; and education and lifelong learning to create the requisite workforce. Our effort will also serve as a model for other research communities that can benefit from working across traditional disciplinary boundaries in engineering, computer science, learning sciences, and human resource development. We will share our methods, learnings and findings with the ER community and the wider world by leading a National Talent Ecosystem Council, a collaborative think-tank organization, to support scientific research activities on workforce learning with advanced technologies and organizing Learn-X symposiums on the topic of technology-driven advances in learning-sciences and educational/human resource development.

We will develop and evaluate a functional prototype of LEARNER ? an innovative accessible, modular, personalized, and scalable learning platform to accelerate skilling and reskilling of ER workers, particularly on nascent augmentation technologies that have significant potential to change the very nature of work and improve efficiency, health, and well-being. LEARNER will provide a unique training paradigm by incorporating physiological, neurological, and behavioral markers of learning into real-time scenario evolution. The proposed virtual and physical user interfaces and interaction techniques will advance the human-computer interaction field by providing a multisensory approach for ER simulation and synchronized virtual interactions with physical environments and work artifacts. Furthermore, our plan to field these HATs and develop an effective learning platform has significant transformative potential as EXOs and AR will enable users to formulate new work strategies at the individual and team levels enabled by their newly extended physical and perceptual capabilities. Finally, our work will advance learning by creating a scalable and replicable platform that will increase the speed of integration and adoption of innovative and emerging HATs that benefit the future workforce across diverse industrial sectors. Our transdisciplinary approach converges and enhances the existing knowledge from the disciplines of learning science, computer science, virtual and augmented realities, human factors, cognitive psychology, and systems engineering to create the LEARNER platform that integrates training course design, innovative and emerging technology implementation, and new techniques of work.

This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.

PUBLICATIONS PRODUCED AS A RESULT OF THIS RESEARCH

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Abujelala, Maher and Karthikeyan, Rohith and Tyagi, Oshin and Du, Jing and Mehta, Ranjana K. "Brain Activity-Based Metrics for Assessing Learning States in VR under Stress among Firefighters: An Explorative Machine Learning Approach in Neuroergonomics" Brain Sciences , v.11 , 2021 https://doi.org/10.3390/brainsci11070885 Citation Details
Zhu, Qi and Du, Jing and Shi, Yangming and Wei, Paul "Neurobehavioral assessment of force feedback simulation in industrial robotic teleoperation" Automation in Construction , v.126 , 2021 https://doi.org/10.1016/j.autcon.2021.103674 Citation Details
Mehta, Ranjana and Moats, Jason and Karthikeyan, Rohith and Gabbard, Joseph and Srinivasan, Divya and Du, Eric and Leonessa, Alexander and Burks, Garret and Stephenson, Andrew and Fernandes, Ron "Human-Centered Intelligent Training for Emergency Responders" AI Magazine , v.43 , 2022 https://doi.org/10.1609/aimag.v43i1.19129 Citation Details
Ye, Y. and Shi, Y. and Srinivasan, D. and & Du, J. "?Sensation transfer for immersive exoskeleton motor training: Implications of haptics and viewpoints?" Automation in construction , 2022 Citation Details
Shi, Yangming and Zhu, Yibo and Mehta, Ranjana K. and Du, Jing "A neurophysiological approach to assess training outcome under stress: A virtual reality experiment of industrial shutdown maintenance using Functional Near-Infrared Spectroscopy (fNIRS)" Advanced Engineering Informatics , v.46 , 2020 https://doi.org/10.1016/j.aei.2020.101153 Citation Details
Tyagi, Oshin and Hopko, Sarah and Kang, John and Shi, Yangming and Du, Jing and Mehta, Ranjana K. "Modeling Brain Dynamics During Virtual Reality-Based Emergency Response Learning Under Stress" Human Factors: The Journal of the Human Factors and Ergonomics Society , 2021 https://doi.org/10.1177/00187208211054894 Citation Details
Nelson, CR and Gabbard, JL and Moats, JB and Mehta, RK "User-Centered Design and Evaluation of ARTTS: an Augmented Reality Triage Tool Suite for Mass Casualty Incidents" IEEE International Symposium on Mixed and Augmented Reality ISMARAdjunct , 2022 Citation Details

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